UNREAL TOURNAMENT 2003
GIMMICK MAP DESIGN AREA
This area exists as a download spot
for fans of Jennifer Diane Reitz
with regard to her level creation
efforts for Unreal Tournament 2003.
All the maps here are the original
creation of Jennifer Diane Reitz, but are free
for you to enjoy.
Now
with my personal 5 point UNI Ratings
based
on pulling numbers out
of
my sphincter!
What is a 'Gimmick Map'?
A Gimmick map attempts
to transcend the usual standards of map design
and takes risks to
provide something truly unusual and even new using
the available editing
tools. Gimmick maps may be wonderful, or they
may be simply,
utterly, strange, but they will reward the
adventurous player.
CURRENT DOWNLOADS AVAILABLE
BR-SPEEDBALL
Bombing Run Level
Based on the famous
Bitmap Brothers game that originally appeared on the Amiga, then
ported to numerous systems,
Speedball is the quintessential close quarters bloodsport.
Speedball condensed
gameplay into a ruthlessly focused effort to accomplish only
one task: score goals.
Speedball for Unreal Tournament 2003 features an accurately
reproduced replica of
the original Speedball court from the very first
(and many consider the
very best) version of the Bitmap Brothers game, and makes
use of multiple
special physics gimmicks to reproduce the original,
over-the-top, frantic,
arcade styled gameplay you remember.
The ball can be
bounced, with force,
off of court walls
to score
a goal, passed virtually the length of the
court, and much more.
This is first-person
Speedball, UT style!
UNICORN JELLY
All Website Contents, including all characters, images, artwork, text, and any other contents are Copyright 2000
by Jennifer Diane Reitz
All Rights Reserved Worldwide
LINK FREE
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